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Simcity 2000 gba rom
Simcity 2000 gba rom




simcity 2000 gba rom
  1. #Simcity 2000 gba rom Patch#
  2. #Simcity 2000 gba rom full#

You may wonder what is the point in this, but it not only makes the game look better than the previous game. The original SimCity game had a top down viewpoint, but with SimCity 2000, they changed it up and we have an isometric point of view. You do have these more focused kind of scenarios to take part in too. So, while, just building your city, your way is great. These are actually based on real disasters and each one brings with it, its own kind of challenges and things for you to do. This sees you having to deal with a disaster and rebuild or take care of the city. There is a bit of a “story mode” to the game which is fun.

#Simcity 2000 gba rom full#

Making money is that actual goal of the game and you want to have a fully thriving city, full of people who are happy to be there and who are happy to be spending money, paying taxes and so on to keep the city growing and you rich. While building a city is, of course, the point of the game. (Source: Original TCRF research) Composer CreditsĬomposer credits for Martin Schioeler located throughout the middle of the ROM.So here we are in the future (well it was the future at the time the game came out) and you have one goal and that is to build a city. Barkersville is the best place for Sims like us! Player-Sim: I couldn't have done it without all of you.So bright that it can be seen from the stars.

simcity 2000 gba rom

Evan(?): It's as if everyone here read my thoughts, Sim.Joane(?): Something that shows how grateful we are that you've decided to live here.Kirk: Something that shows the world how much you rock.Davon(?): Something that shows how much you've done for the pets in Barkersville.Raphael: To honor your great artistry with animals, and for bringing so much beauty Barkersville and its artists.Hugo(?): So, we decided to do something else to celebrate you.Jade: We're considering renaming the Barkersville Companion Club after you, but it's not just my decision, you understand.Otis: You're by far the best animal trainer that anyone has seen in competition.Amy: You're the best pet walker I've ever seen.Terence(?): You have a marvelous relationship with your pet.Marcellus: Yar, full of treasures that would make any pirate proud.Celina(?): You have the most beautiful home in Barkersville.Corina(?): (player-Sim name), you have done it all.Player-Sim: Thank you! I'm overwhelmed!.This is a Barkersville tradition: we place a statue of our greatest citizen in front of the BCC as a way of saying "Thank You" for making Barkersville a better place for Sims and their pets. Evan: It's an impressive sight, isn't it, (player-Sim name)?.Evan: Would you come with me for a moment? There's something we want to show you.

#Simcity 2000 gba rom Patch#

On top of this patch would've been a statue of the player-Sim, as the planned dialogue (from address x1DEE884 of the US ROM onward) reveals: Baked into the map for this area are all the NPCs (excluding the cashiers and receptionists) circling a dirt patch by the Barkersville Companion Club. Setting the memory address of the US ROM to x20006C9 to 0E and leaving the area will enter the player-Sim into a small area intended for a scrapped end-of-game cutscene.






Simcity 2000 gba rom